Subject: Re: CVS commit: basesrc/games/hack
To: Anders Magnusson <ragge@ludd.luth.se>
From: Chuck Cranor <chuck@research.att.com>
List: source-changes
Date: 08/22/2002 10:11:32
On Thu, Aug 22, 2002 at 03:15:05PM +0200, Frank van der Linden wrote:
> On Thu, Aug 22, 2002 at 03:15:17PM +0200, Anders Magnusson wrote:
> > Of course, but I still want the second door... 
> > We'we had hack tournaments for ~12 years now and it feels strange to 
> > suddenly "change the rules".
> Ok, so make it an option. I.e. the default will be 2 doors, but optionally
> you get only 1.


it isn't really a question of suddenly changing the rules.  i played
hack (both 1.0.2 and 1.0.3) quite frequently in the 1985-1987 time 
range.   if you read the source code it is quite clear that shops are 
only supposed to have one door.   

in fact, if you get the game from the official place it resides (yes,
it is still there), it still only allows one door in a shop.

	ftp://ftp.uu.net/pub/games/hack.tar.Z

also, if you look at the nethack-3.4.0 sources (mkroom.c) you will
see that [a] it doesn't allow 2 door shops, and [b] its code matches
the official hack code residing at the ftp URL above.

it is only versions compiled from the tainted BSD source tree that 
allow 2 door shops!

if you want to put in a option to allow two door shops, then:
	- it should _not_ be the default
	- using it should prevent you from showing up on the scoreboard
		(like -D) because it isn't a real hack score.


chuck