Subject: Re: rasops vs. splash
To: Garrett D'Amore <garrett_damore@tadpole.com>
From: Jachym Holecek <freza@dspfpga.com>
List: tech-kern
Date: 05/22/2006 21:30:22
# Garrett D'Amore 2006-05-22:
> I'm looking at rasops and splash a bit more lately, and I find that
> there is a lot of sharing/duplication of effort.
> 
> For example, I need to make splash support drawing on a BGR display (it
> only supports RGB at the moment).  Not terribly hard to do, but we
> already have all this support in rasops.
> 
> It strikes me that we really need a common framework for display
> adapters (pixel oriented at least) to expose themselves, and implement
> just a single set of operations, from which either text or graphic
> drawing can be done.

Do you mean something like "wsdisplay @ wsfb @ foo", where foo
just exports graphic ops to upper layers, that then transparently
take care of terminal emulation etc? That would be nice. Current
situation is rather chaotic, IMO.

	-- Jachym