Subject: Re: Patch: security (fwd)
To: None <tech-security@netbsd.org>
From: Hubert Feyrer <feyrer@rfhs8012.fh-regensburg.de>
List: tech-security
Date: 09/12/1999 02:53:31
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Date: Sun, 12 Sep 1999 02:53:31 +0200 (MET DST)
From: Hubert Feyrer <feyrer@rfhs8012.fh-regensburg.de>
Reply-To: Hubert Feyrer <hubert.feyrer@rz.uni-regensburg.de>
To: tech-security@netbsd.org
Subject: Re: Patch: security (fwd)
Message-ID: <Pine.GSO.4.05.9909120252360.17122-100000@rfhs8036.fh-regensburg.de>
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FYI.
I've OK'd the patch, but maybe this should be approached on a wider base
in NetBSD.
- Hubert
--
NetBSD - Better for your uptime than Viagra
---------- Forwarded message ----------
Date: Sat, 11 Sep 1999 13:47:00 +0100 (BST)
From: Joseph S. Myers <jsm28@cam.ac.uk>
To: Hubert Feyrer <hubert.feyrer@rz.uni-regensburg.de>
Subject: Re: Patch: security
On Sat, 11 Sep 1999, Hubert Feyrer wrote:
> Question:
> > Games with scorefiles should make sure they do not get a file
> > descriptor < 3.
>
> What is this good for?
If it gets fd 0, 1 or 2, the game may get confused and corrupt the
scorefile when trying to use stdin, stdout or stderr. (I don't know
whether this is actually a problem on NetBSD - OpenBSD fixed this in the
kernel by ensuring that setuid and setgid programs have fds 0, 1, 2 open
to /dev/null if not open at program startup, and on Linux glibc 2.1.2 does
the same thing - but I think these checks are still desirable for portable
secure programs.)
OK to commit complete with the fd 0, 1, 2 checks?
--
Joseph S. Myers
jsm28@cam.ac.uk